![]() ![]() You'd have to absolutely understand how all the moving pieces fit together and take advantage of every possible AI exploit and everything to make it work. I had to come up with something where primarily the only way you could possibly do it would be to understand the intricacies of how the game engine worked, how the quests worked, how the sequences worked. 'cause this is a game a lot of people played and a lot of people knew very, very well. That is more difficult that a normal permadeath run or a normal hardcore run but it is still eminently achievable.” It needed an extra bite to be interesting. Anyone who knew the game really well would be able to take one look and just say, “Okay, fine. ![]() ![]() MATN: While it would be tricky it would be abuseable.
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